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by aChrisSmith
1530 days ago
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I can see how this has the potential to disrupt the games industry. If you work on a AAA title, there is a small army of artists making 19 different types of leather armor. Or 87 images of car hubcaps. Using something like this could really help automate or at least kickstart the more mundane parts of content creation. (At least when you are using high resolution, true color imagery.) |
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There are some 3D image generation techniques, but they aren't based on polygonal modelings, so 3D artists are safe for now