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by Groxx
1532 days ago
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Wanting to collect usage information and errors isn't evil-by-default. It's incomparably useful for troubleshooting and improving. Absolutely nothing works better, it's the best by a ridiculously large margin. But yeah, terminals are very sensitive environments, opt-in should be a default even at launch. |
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Is this really the case? It seems that to find mistakes in software for various interaction patterns, truly exhaustive automated tests would likely work far better by various measures (coverage, reliability, reproducibility, reusability etc.) and at the same time do not have the extreme downside of privacy invasion. For example, see a section from the Age of Empires Post Mortem https://www.gamedeveloper.com/pc/the-game-developer-archives... :
"8. We didn’t take enough advantage of automated testing. In the final weeks of development, we set up the game to automatically play up to eight computers against each other. Additionally, a second computer containing the development platform and debugger could monitor each computer that took part. These games, while randomly generated, were logged so that if anything happened, we could reproduce the exact game over and over until we isolated the problem. The games themselves were allowed to run at an accelerated speed and were left running overnight. This was a great success and helped us in isolating very hard to reproduce problems. Our failure was in not doing this earlier in development; it could have saved us a great deal of time and effort. All of our future production plans now include automated testing from Day One."