| In the early 90s it depended vastly on your demographic in my neck of the woods (Minneapolis). I read that comment largely nodding in agreement. First you had to be able to afford one, even second hand 286's in the early 90's were a moderate expense for many families. I was absolutely the abnormal one of my peer group in school when I had pre-existing computer knowledge from home for "computer class". Certainly the only one at all into gaming on it, other than friends enjoying coming over to play random games at times. Entering high school in the mid-90's there were only maybe a half dozen to dozen kids who you could remotely describe as "PC Gamers" - but plenty of console folks who you could at least talk with. Only a small handful who regularly used BBS' or knew what a MUD was or the like. I think for "most houses had a PC by then" might be accurate for houses with school-age children (as it was a powerful meme by then you needed one for schoolwork), but I don't recall a single childless relative having one other than the hacker uncle who taught me. The vast majority of my peers who had PCs or Macs at home never really used them other than as-prescribed for word processing or whatnot - a lot lacked the hardware (math coprocessors, sound card, a bit later graphics accelerators) to really interest most kids when they had been exposed to arcades and the NES by then. It rapidly shifted around 93-95 or so, but the years fly by so I could be off a couple. I remember distinctly going from being the only one who had ever heard of the Internet to being asked daily about how to get hooked up. Crazy rates of change compared to today's relatively stagnant industry. |
Late 80s however, the most advanced computers I'd see were parents that used them for work (developers and accountants) and Atari/Commodore 64.
Prices started dropping rapidly around 1990, and specs went explosively through the roof.
A great time to be alive, for sure.