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by historia_novae
1544 days ago
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>best open world games released in the last 20 years, [...] I'm talking about Breath of the Wild. BotW, if it wasn't for the Zelda tag in it's name, would have been judged for what it truely is: a very mediocre game. It does almost eveything wrong: the reward loop isn't satisfactory because getting a weapon that will break after a few hit feel useless, the cooking system has no tutorial and is hard to understand wihtout looking up on the internet and once understood is very tedious to use more a few time in a row, there is a lack a variety in enemies that are just copy-pasta of each other, the rain is basically stopping exploration as soon as it starts, thunder is even more infuriating: it's just a punishing mechanic that does the finger to the player, the world is big but empty, the shrines are mini-games designed by interns and feel often very out of place just as the UI (the red magnet for instance) are breaking immersion, the controls... oh the controls there are 16 different buttons + 2 joysticks (that are also clickable) on the Switch and every. single. of. them. is. used. for some action. That's 20 input to remember (I don't), bring me back the GameCube controller with its 7 buttons please! Aweful monetization too: a basic feature in an adventure game (path roamed by the player) is locked behing a DLC, and a lot of equipments are locked behind physical and expensive DLC (Amiibo). Very few memorable NPCs, forgettable music, almost no story, the list goes one. In conclusion: this is likely the most overrated game in existence. But a Zelda (or Mario or Pokemon) in the name and people will buy it and like it whatever the quality. I regretted almost instantly spending money on it. |
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However, those weaknesses turn into strengths for the vast majority of people. Take raining for example. I hate the rain, but I’m glad it’s there. It forces you to change your plan when it starts. Some of my most memorable moments where after the rain forced me to rethink traversal.
Weapon durability was a common critique, but once again it’s to force you to change your weapons. Not to get married to any weapon style, and to savagely throw your weapons at your enemies. I love it.