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Not sure if the author will read this, but there is a simple answer to both problems. In functional programming, you typically do not manipulate state directly, instead you compose functions that manipulate that state, into more complex functions. (In Haskell, for example, this composition is often done through monads.) Eventually, you get a function that represents the whole program. This is somewhat dual to imperative programming, and is kind of a shift of the frame of reference. We could make an analogy with an assembly line in a factory. Imperative programming is like looking standing at the factory floor, every machine (procedure) receives a thing (input), does something with it, and outputs it. Functional programming is like being together with the thing as it is manipulated through the factory, in its own frame of reference. So instead of passing the thing (data) around, you see passing of the machinery that modifies that thing (functions), in the opposite direction. |