This is very true. But never underestimate the cost of running gameservers in cloud. For us (with really good discounts and a fantastic custom made predictive auto-scaler) it was still more than double the cost than using our previously used bare-metal outsourcing provider.
The cost difference would have been enough to hire 2.5x my team as additional resources, but that differs with scale (and so do the discounts)… So YMMV.
The cost difference would have been enough to hire 2.5x my team as additional resources, but that differs with scale (and so do the discounts)… So YMMV.