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by AnonCoward4
1542 days ago
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> But, take a natively designed application from Windows 2000, and it's extremely easy to understand and use! And, dare I say it, more pleasing to the eye than flashy, animated graphics of today. Coming from that era, I strongly disagree. While I agree with the article, that some elements are harder to spot as interactable, I would still say that they are way more coherent than programs from W2K era and that one just got used to the broken design of the UIs of that era/platform. While usually understanding the UI even in W2K, I don't think that the dumbing down of UI (and reducing palette/layers adds to that) for the dumb users is necessarily a bad thing. At the end of the day I am also a dumb user. Actually using GTK3 for a while now and moving to GTK4 however might also trick me to not notice a downgrade in discoverability, so in that particular instance I might get tricked by getting used to a certain design language even if they simplify it to the point of actually decreasing UX for users that are unfamiliar with GTK compared to GTK3. |
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What made some stuff hard was that there were not many pixels available for icons due to the more resolutions in those days, which made icons hard to recognise.