|
|
|
|
|
by sph
1551 days ago
|
|
I'd argue that Proton is better than native Linux support in the long term, hear me out. Linux userspace API has no promise of long term compatibility, and in fact there's a lot of churn, especially nowadays as we approach the Year of the Linux Desktop and technologies come and go as they're improved. The Windows API instead is known for its long term compatibility. Microsoft goes out of their way to ensure applications keep running a decade later, and using that as a base for gaming is a win-win, as developers can target two operating systems with one API, and gamers have more guarantees their game will still be playable on Ubuntu 2030 edition. The last few times I played native Linux games I had to fish for old and unsupported libssl and libjpeg libraries that my distribution doesn't ship anymore. I can blame the port, but nowadays I just try the Proton version first. |
|
The so-called steam runtime can be targeted by devs to prevent this.