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by pavlov
1554 days ago
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Congrats on the launch! I've been very interested in this field since the original Kinect came out and it was discovered you can easily get the raw RGB+D data over USB. I made a bunch of prototypes and had ambitious plans to make a depth-enabled short movie for my film school MA degree project, with a player on the original iPad and head tracking for a parallax effect. (A project much too ambitious; I never finished the player or the movie or the degree.) IMO you should hire an in-house artist right away, assuming you have funding. Right now your Featured Content section looks like demo footage from academic papers. For someone uninitiated, this content doesn't really present the potential of immersive video. You should have someone with enough artistic vision and technical competence whose primary job is to come up with new exciting demos of your technology. That person will need patience and a start-up mentality because the content production pipeline for something this cutting-edge is probably very foreign to most artists. But it would make a huge difference in how people can understand your project. (If I were twelve years younger I'd send you a job application right away. Working on this would have been my dream job.) |
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