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by AngelOnFira 1565 days ago
Of all of our inspirations, Cube World is certainly what brought us together to start the project. We originated from a Reddit post on the Cube World subreddit that asked "why not just make an open source game out of what we liked?"

Of course, since that was in mid 2018, many of the devs that have joined the project haven't played Cube World, and are inspired by other games or mechanics they enjoy. We list our inspirations as Cube World, BotW, and Dwarf Fortress as our primary ones. As is mentioned in other comments here, Minecraft is also part of this lineage, however, we aren't going down the path of buildable blocks very much.

Since the early days of Veloren, we've defintely worked to break away from "just a clone", into gameplay that is more derivative of what we can achive with our engine, but there is still a lot of work to go before we consider it "released" :)