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by unfa 1565 days ago
Hi! I'm the Liblast project lead :)

We've have been bundling Godot binaries, but that's already been cleaned up. We're hosting the currently used builds on a VPS now, you can get the current one by running the `download.sh` script in `Godot` subfolder in the repo. This lets the Liblast team easily update the editor and stay in sync.

Unless you're talking about something different? :)