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by pclmulqdq
1568 days ago
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Async rust currently isn't well-designed for pushing throughput to its limits, though. You really need a lot of batching and very few uses of atomic ops on your CPU to get to extreme throughputs, and Tokio doesn't generally give you great batching. I have also found that good concurrent data structures for Rust are a lot harder to find than other languages. |
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[1] https://www.techempower.com/benchmarks/