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by jasonwatkinspdx
1570 days ago
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> If a laptop could play games at the quality of a top end PC today, would people really want to pay for an external streaming service, deal with latency, etc just so they can get the last 1% of graphical improvements? Think of it a different direction: if/when cloud rendering AAA graphics is practical, you can get a very low friction Netflix like experience where you just sit down and go. |
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Cloud gaming seemingly only helps in the case when you have weak hardware but want to play AAA games. If we could put "good enough" graphics in every device, there would be no need to stream. And I think in 10 years probably every laptop will have built in graphics that are so good that cloud gaming is more trouble than its worth. It might sound unrealistic to say there is a good enough but I think a lot of things have already reached this point. These days screen DPI is largely good enough, sound quality is good enough, device weight/slimness is good enough, etc.