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by flax
1572 days ago
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Except that it's actually in direct contrast with Android development, where the tools are available, for actually free, for Windows, Linux, and Mac. And the developer account is a one time $25. My personal situation: I wanted to add an iOS client for the game I've been developing in Flutter. I did not have a mac or an iphone already. Fortunately, I've been able to borrow them for builds and occasional testing. But, that's obviously not optimal, and there's zero good reason that Apple couldn't provide their build tools for other platforms. Instead, they leverage their monopoly on the app store to force hardware sales to developers. |
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How do you figure? Then Apple would have to maintain their build tools for other platforms. Waste of resources for something that ultimately isn't going to make Apple money. It's no different than Microsoft intentionally gimping Excel on Mac.
I've never seen anyone complain that they have to own a Windows computer to develop Windows apps. Or a Playstation to develop Playstation games. I'm not sure why Apple is such an exception in your eyes.