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by dsiddharth 1583 days ago
This looks like a neat framework to build games quickly — congrats!

I wonder how reliable the data store is since it’s not using a traditional database. Mainly thinking about performance and consistency.

1 comments

Right now Hathora writes game data locally to disk. This is nice for the local dev experience since you don't need to have a db running locally.

For production use cases I've been mounting a networked drive (AWS EFS) to provide shared storage across nodes. It should be pretty easy add additional storage adapters (like Postgres) as well.