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by Fire-Dragon-DoL
1580 days ago
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Even if it was interesting, I found incredibly frustrating reading in Control. In general, interrupted reading is annoying, in videogames this is a hard requirement, so it makes it annoying by default. To me if there is text in a videogame to narrate stuff, wrong medium is being used. Small reading rarely is ok of course. Portal 1 has a good example of not needing reading and still telling interesting an interesting story |
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Little in the way of open world building with an expectation that you know who all these people are. Discussions of gods in games irks me the most. Oh my god how I hate reading religious lore in every game.