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by maccard
1582 days ago
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> And the scope of games was much smaller, in complexity and game length, so it was easier to QA Agreed on this point. > End result is that on average games were much more stable than modern games are at 1.0. Have you got an actual source for this? I think you're missing a large amount of pure crapware that was released. I have memories of playing the Sierra adventure games being incredibly unreliable for example. Ports for DOS were unbeatable without cheating because they were so sloppily done[0]. E.T. [1] which has been associated with the fall of major games companies and is widely known as the worst game in history, or Bubsy 3d which is literally meme material. 95% of boxed games that were released were complete and utter crapware. [0] https://kotaku.com/that-time-a-teenage-mutant-ninja-turtle-g...
[1] https://www.npr.org/2017/05/31/530235165/total-failure-the-w... |
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