> They might not suck, but they are so often bland and unoriginal.
There's plenty of original and not-bland AAA games releasing regularly. Teams take risks, sometimes they work out and sometimes they don't.
> Like they owe it to their 100 million dollar investors not to rock the boat too hard.
This is just shitposting, frankly, and is the sort of comment I'd expect ot see on reddit, not here. Cyberpunk is many things, but unoriginal and bland is not it. It definitely _tries_, and there's not really anything else like it (Deus ex is maybe the closest thing). That doesn't mean it's fun, and that doesn't mean that all AAA games are unoriginal bland and unfun either.
The end result of Cyberpunk is that the world is bland. The city is empty and lifeless, the AI that is there, is really brain-dead. We are not in the PS1 era of open world games, where pioneers in the genre were happy to just have a few people and cars on the street. In 2020, this is some of the worst open-world implementation in recent AAA game development.
There's plenty of original and not-bland AAA games releasing regularly. Teams take risks, sometimes they work out and sometimes they don't.
> Like they owe it to their 100 million dollar investors not to rock the boat too hard.
This is just shitposting, frankly, and is the sort of comment I'd expect ot see on reddit, not here. Cyberpunk is many things, but unoriginal and bland is not it. It definitely _tries_, and there's not really anything else like it (Deus ex is maybe the closest thing). That doesn't mean it's fun, and that doesn't mean that all AAA games are unoriginal bland and unfun either.