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by JoeyJoJoJr
1583 days ago
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I am building a browser runtime for Animate CC exported animations, kinda like Lottie. It can be utilised by a web component for simple use-cases. It is designed to integrate nicely with React, Vue, or immediate mode contexts, and run on a 2d canvas context (although it is quite simple to facilitate other “targets” like the DOM, ThreeJS, etc). I am building this because the Texture Atlas exporting feature from Animate CC is actually pretty awesome, yet only an Adobe Air runtime currently exists for it. I find Lottie restricted in its use-cases, can’t handle many animations, and I require raster images. My library can be used from loading spinners all the way up to entire games, with a simple but powerful model for manipulating animations dynamically at runtime. |
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