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by cuddlybacon
1590 days ago
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When choosing whether to do A or B, "this game is fun" usually leads to "why not both?". > I feel like concentrating on the game being fun would help avoid repetitive mechanics that would be tiresome or tedious (inventory management), frequent non-skippable dialogue, etc. These things are fun to many people. Just not you. Sometimes they are fun to me, usually not. I think "this game is fun" would lead to including more of this stuff, not less. YouTubers in particular seem to like this kind of stuff. |
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