|
|
|
|
|
by TillE
1586 days ago
|
|
If you make a game which can be cloned quickly, you've made something extremely simple. Don't do that. Anyway, I would certainly not choose to develop mobile games, seems like a bad idea for many reasons. But look at PC games: you can make something as absolutely weird (and arguably 'unmarketable') as Disco Elysium, which needed no "lottery", it's simply a masterpiece. |
|
It's a separate discussion, but I believe there's still a "lottery" aspect to indie games. There's a lots of survivorship bias as play there. For every Hollow Knight or Disco Elysium, how many other passion projects run out of funding, or get released and go unnoticed?