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by ekidd
1578 days ago
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I feel like the pace of Rust language evolution slowed down significantly after the 2018 edition and the work on async shortly thereafter. Most of the more recent language changes feel like pretty minor ergonomic improvements, things which always should have worked. I suppose we got const functions (can be evaluated at compile time), and const generics (allow you define fixed-length vectors for size N). But those features are well established in other languages and they don't interact much with anything else. And I'm sure I'm forgetting a few things, but that's sort of my point—subjectively, not a lot has changed for me recently. What I have seen is a lot of good work in the larger ecosystem. And the tooling continues to improve. |
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