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by milesvp
1596 days ago
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The need to rebrand is unfortunate. High framerate is not nearly as important as low standard deviation in the framerate. Naughty dog has blogged on the topic, but it was well known decades earlier in the demo scene. Getting smooth animations on old hardware was not trivial, but people discovered that the way the brain and eye work in conjunction, you could create marquees that looked flawlessly smooth at 8 fps provided you always redrew the pixels with very precise timing. I’ve sort of known this for a while, but I got to see a demo a few years ago. A friend set up an old amiga demo on a modern fpga, and I saw him get all the timings right for it to finally look smooth as silk on the monitor he had. Then he attached the original signal to a second monitor and the difference was night and day side by side. One was smooth, the other jerky. Both the same fps. |
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