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by usrusr
1594 days ago
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Does VR really work out though? I used to be deep into IL2 back in the days of endless zombie 4.09 (writing server control in scala deep) and the main thing I remember about what that virtual flying was like is staring at a 2x2 pixel disturbance on my 1600x1200 at max zoom trying desperately to tell axis from ally. Put that on an HMD and you have to almost crash into them before you can identify. At least that was my impression in a quick test running BoS on Valve Index. Well, that was without fully deployed cockpit controls where I'd have zoom on dedicated buttons. The ironic part is that my IL2 past was the biggest lure for getting the Valve Index, because I spent too much time toying with headtracking (writing pascal and assembly, what a contrast to the scala of my server control adventures!) to not want that Lighthouse thing. I might have bought Lighthouse standalone if they offered a version without the HMD! |
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VR absolutely shines for gunnery though, I got a lot more accurate just making the switch. In particular I never really got comfortable with a TrackIR it never felt quite connected in the way VR does.
And then just for immersion its really fun, personally I don't think I could go back. I'm just running it on the Oculus Link with the OG Quest so no worries about lots of hardware needing to be setup. I just plug the cable in, use the hand tracking to start the link and launch into IL2.