| > Or are they just very high poly and still coloured individually? Yes, all what is flying, moving or is infrastructure object ("aircraft" or "ground" addons) is just fully polygonal 3D models without texture support. Textures used only for the next objects: - "scenery" ground surface ("elevated terrain" has texture projected from behind surface texture); - "clouds"; - "explosion ball" and "explosion smoke"; - "smoke from smoke generators" (which could be enabled for aircraft). Thats all, and all those textures could be disabled in YSFlight options. Read «YSFlight Handbook»[0] where all file formats and YSFlight options & internals described in details. [0] https://forum.ysfhq.com/viewtopic.php?t=8172&p=92286#p92286 |