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by bijection 1591 days ago
I posted this as a show HN a few weeks ago, I maintain a small, completely free html/js game. There's no chance of it ever making money in its current form, it's just a fun waste of time with a few hundred players[0].

[0] https://wallsmash.com

14 comments

A while ago, I found this incredible website: https://wilderness.land/

It's basically somebody's web adventures as a map. It's inspired me to make my own version with hex tiles. I'm adding this to my list of sites :)

Can I see yours, I want to do it too!
This is an interesting mechanic, and I like the Arkanoid+Tetris kind of feel, but I have NFI what's going on. Why are there lasers? What determines how much lasers there is? What determines where the start point will be on the next go? A bit of explanation and polish could really make something great here.
The ball shaped powerups add more bullets, the rectangle shaped powerups increase laser strength. Starting point is wherever your first bullet returns.
What is the wall-destroying ray that shoots before the balls fly out? It's really fun, but that prefire isn't obvious to me :(
> it's just a fun waste of time with a few hundred players

Few hundred and one. Damn, I should be working instead.

Wow, thanks! This is an incredible rethinking of breakout, and well balanced mechanics :).

My only suggestion would be a button to speed up time in later levels (or to do it automatically), it gets a bit tedious watching the last 5 balls bouncing around for 15 seconds.

Loved it! The fun parts of breakout (getting shots trapped behind blocks) without the stressful controls!

It's really hard, though. I only survive like 5 shots. If theres a wall of 5s coming at me, what can I do?

Still, really cool.

There are ‘laser’ powerups and bullet powerups. You can use the laser to blast through big columns of blocks, and or at least weaken them until your shots kill them with bounces. It introduces an interesting tension between wanting nice horizontal bounces versus wanting to hit as many blocks as possible with the laser. Fun stuff.
Is this mentioned somewhere on the page? I was wondering what they do.

I commented yesterday but I'll say it again, this is awesome.

This entire thread is great and a true inspiration.

I just vaguely worked it out after getting addicted.
Haha, I had an addiction phase as well. It drives me crazy how the beginning is hard, then it gets very easy, and suddenly, you lose.
I think you have to accept that some starts are better than others. If you get no powerups on the first screen you're going to struggle. I think you're right that the middle game is quite easy (i.e. you can just bounce off a wall and clear the screen pretty easily). At higher levels you have to plan a bit more, and get really good at hitting corners to achieve horizontal bounces, which is hard to do reliably. It was certainly worth a weekend of my life, anyway. :)
Fuck, this is hard.
It's fun!
This is a lot of fun; spent way more time than I should have on this just now.
This is awesome. Bricks on steriods.
Ooh, like Holedown in a browser.
Super fun!
so so good, but yea maybe a bit too hard.. or too hard to get good at
Awesome game