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by CGamesPlay
1585 days ago
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I don't see that listed anywhere in the thread, so I'll ask here instead: Does prior to startup mean there's a separate build step, or are you saying it happens during the loading of the script. I'm pretty confident that the latter is what deno was doing, although I'm happy to be proven wrong. Are dynamic imports simply disallowed? Since it is impossible to download in advance a script to which you don't know the URL without running the program, they'd have to be, in order for your assertion to be true. |
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Dynamic imports are... wild, to say the least. Unfortunately they will always be inherently harder to secure, and will most likely always be treated differently than static import statements. At least that was the consensus in Deno.