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by jedc 1595 days ago
There was a great documentary series about the making of Frozen 2 that shows exactly this - https://en.wikipedia.org/wiki/Into_the_Unknown:_Making_Froze...

I found it fascinating how the team was still developing key plot points (let alone dialog/animation) down to the final few weeks/days before the film needed to be completed!

2 comments

It's no different to how the video games industry works, either.

It completely kills your employees though: all those crunches to scrap tons of good work and replace it with new ideas; tons of stressful overtime. Ugh.

No different in software either.

Working on the new service, everything is involving independently while product is figuring out what they want to sell in reality. This out-of-order execution seems like a feature of modern production, while consistency is left behind and only synchronize when they absolutely has to.

I have no opinion on this however, can't think of a better way myself.

I heard they were writing the scenes of Casablanca as they filmed it. seems to work out ok.
Animation differs from live action in that it's edited, then shot instead of shot, then edited.
They hadn't written the ending of Die Hard when they started filming - the Movies that Made us episode about it is pretty wild & illuminating.
The Lord of the rings movies too. So much extra footage shot.