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by account42 1588 days ago
> However as it stands our current economy does mandate that artists make a living for them self

It does not mandate that they need to make their living from a particular business model. You already mentioned patronage as a method of funding for art - crowdfunding is one natural extension of that. Performance also does not rely on artifical scarcity. Demand for new art does not rely on artificial scarcity. There is also nothing saying that artists need to make their living from their art - and in fact this is not something most artists can do even with society being burdened with artificial scarcity.

> and while we still live in a world of 40 hour per week minimum wage where most people have little energy and time to work on art/hobby in spare time

I don't think the 40 hour work week is something that should be reinforced in any way at all. If society can have people working full-time on art then there is no real need to keep this outdated model where everyone needs to dedicate a majority of their waking time to survival.

> artists selling their art with artificial scarcity follows logically.

An economy built around articial scarcity reinforces a need for artificial scarcity? Maybe, but not an argument for anything.

> All that being said, this is not what we were talking about with the Wu-Tang Clan record. Their piece was a unique piece that works as a commentary on how the rest of musicians distribute their art. I look at this more like a fine art piece (or even performance art piece) then music. A lot of fine artists incorporate music with their art pieces and nobody expects them to distribute it digitally (though many do). This is kind of like the reverse of that.

I have nothing against an artist only distributing their work to a single person if they want to do that for whatever reason - but I don't think that society should then help them in any way in ensuring that that art stays with only that recipient once it leaves their hands.

> Finally, by allowing our artists this freedom of distribution, we get nice things, including a diverse and healthy art world.

Hahaha no. We get art that is optimized for profitability which tends to work against diversity while almost all transformative creative endeavours are prevented - except when copyright is ignored, as it is with most UGC, game mods mods, youtube videos etc. where it is mostly the platforms profiting off that art and not the artists.

1 comments

I actually agree with you. Liberating people out of our current economic paradigm is probably the best thing we can do for the art world, as it frees people to work on their own stuff (including art) in their free time without any need for compensation.