Hacker News new | ask | show | jobs
by stormbrew 1595 days ago
There was a game very much like this on the NES called Pyramid[1], and it is notoriously difficult/painful to play, though a lot of the pain is in the repetitive score.

It also had a very wide playfield though, which made clearing lines take for EVER. Playing well also involves making good use of bombs to fix mistakes, because a big problem with this as a concept vs. normal tetris is that it's possible to make unfixable gaps.

[1] https://www.youtube.com/watch?v=nqacpzXY3Ns

1 comments

Thanks a lot for the pointer to Pyramid. The „bomb concept“ is indeed interesting.
I like your version better with the more complex pieces, but that is what makes it harder as well.