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by echelon
1596 days ago
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I've barely cracked the surface of this and it's already one of the best analytical breakdowns of new tech I've seen. Thank you, kguttag! This is obviously a very hot market. Where do you see AR vs VR in 2 years? Five years? Do you think these companies will have supply chain issues? Do you think AR will face adoption issues? It seems like the lack of light, "glowing eyes", eye tracking cutouts, and other issues will be big hurdles for all companies in this space. I'll come back with more technical questions after I finish reading. This is great. |
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I am seeing a lot of progress in some areas and will be publishing an article later this week on them. In particular both Dispelix and Digilens have made considerable progress on the "glowing eyes" issues (Dispelix all but eliminates it). Avegant has a very nice small LCOS light engine that pairs nicely with the Dispelix waveguide.
I think the biggest problem for AR is that the expectations are very high and the physics is very tough. Many physical optical features within a few wavelengths of light were diffraction ruins everything.