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by badsectoracula 1598 days ago
This reminded me of the comments i've read online from modders about the modding tools for Neverwinter Nights 1 vs those of Neverwinter Nights 2. Both are very moddable games but the NWN1 tools were actually designed as part of the product (for many the official campaign was just a demo for the tools) and were very simple to use - but also very limited (e.g. areas could only be made by placing prefabricated tiles - though you could make your own tiles with external tools and also add additional objects on top of them, most of the area work was placing tiles together). On the other hand NWN2 was more freeform, had better visuals and features, allowed arbitrary terrain sculpting, etc but that also made it much more complicated to use.

As a result NWN1 has a ton more modules (campaigns/mods) for it than NWN2 and many people who spent considerable time on NWN1 never moved to NWN2 due to the increased complexity. To this day i often find comments about how simple and easy the NWN1 tools were, but i don't remember ever reading anything like that for NWN2 :-P.