I got an occulus quest 2 (manufactured by meta) recently and it's a lot of fun. VR is not revolutionary but it's definitely going to make money for meta and others.
I do think FB is on to something about the "gaming" community that goes further than just "playing games" that has emerged in recent years that could be sorta kinda related to VR but not really. The VR thing is just FB's foothold into the industry in general because it's not like they can compete with MS/Sony/Nintendo.
Minecraft, Fortnite, hell FFXIV and WoW are all digital spaces where people go to hang out with friends. You don't just log in to play the game but to hang out -- the digital version of "being in the room" that feels really different than something like a group chat.
I'm not at all surprised that the owners of a bunch of successful "classic" social media properties is rightfully scared of a completely different kind of social network that crept up on them and that they have zero foothold in.
Do you still need a FB account? They made some news late last year about maybe getting rid of that requirement but I haven't seen anything about it since.
I don't have a FB account and will never get one, but I'm casually interested in the quest2.
Facebook said something to the effect of not requiring a Facebook login at some future date, and said future date has yet to materialize. Neither did they specify what the alternative login would be, but it wouldn't be surprising if it was just a "Meta" account instead.
You have to reach out to their support, but it's absolutely possible. I did it myself with a five minute chat. It's just an 'Oculus' account at that point, like it was before the requirement.
I got a VR headset too but there's nothing inherently "metaverse" about it and trying to claim VR as a success for the metaverse initiative mischaracterizes the situation a lot.
That has nothing to do with Facebook's half-baked hype around the "metaverse".
For me it's just another "Libra".