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by Kalium 1610 days ago
Yes, it shifts communication to over the network, but this comes with the benefit of making system boundaries much clearer. It's been my experience that this can allow different parts to evolve separately and make the choices best for their own needs, which can sometimes result in a paradoxical reduction of complexity as one all-in-one system turns into a series of simpler tools. Suddenly the part of the system that does background ETL work and the part of the system that serves up the admin panel can use different tools.

I will agree that networks are inherently complicated, but your system or systems probably use networks anyway. Using them internally often forces you to grapple with the complexity you were already facing. Plus, it's been my experience that networks are easier for most to reason about than shared memory and mutexes.

Let's not forget providing an easy set of dials to turn to scale a given part of the system. That's a point of complexity, but it can be an immensely useful one. Complexity is not always the enemy - a power drill is more complex than a manual screwdriver and this complexity is pretty useful.

1 comments

Given the trade off of synchronous vs asynchronous, I hope most folks try their damnedest to use the former before having to use the latter.