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by rococode
1612 days ago
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I think there are plenty of possibilities: - 3d worlds with style transfer on the textures, like maybe there's a cafe with the visual style of Starry Night or something - NPCs with conversation models that are finetuned for each NPC's personality and saves some history for each person it talks to for continuity - Game-playing AI on NPCs that make them go around doing actual things or playing minigames with players - The usual user tracking models, figuring out what people like to do in the metaverse and giving them more of that - All the lower-level stuff that AI can do better - user inputs, rendering, etc. Whether or not they can pull it off is a separate question - I think the tech is close but not quite there yet - but there's no doubt that the metaverse concept of "an expansive virtual world with lots of fun things to do" has many ways to use huge amounts of computation. |
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