| > Loot provided NFTs that is simply your inventory in a yet-to-be-made game. The creator essentially said, here, this is an open, ownable, and composable building block. Now, the owners are stakeholders in the development and success of those games. This betrays complete lack of knowledge of how games work. Just because you bought your armour from League of Legends doesn't mean it will automagically work in Lord of the Rings: - the data is different - the underlying character models are different - why would developers of Lord of the Rings accept anything into their game that breaks the game aesthetic? - anyway will not work in 2-10 years because tech changes But sure, yeah, it's a "composable building block". Additionally: this "composable building block" is stored on a central server somewhere, of course, because storing anything on the blockchain is prohibitively expensive. So, you have: - in your wallet - some small hash, - pointing to some proprietary model on a central server - that with 100% certainty will only be applicable to the single game that sells it But yeah. That "simplifies inventory in a yet-to-be-made game", for sure. > Sam Harris's plans to use the membership/association behind the rise of Pfps to create a community that gives away its wealth and then virtue signals I've read this sentence 10 times and I still don't know what it means > CryptoVoxels sell parcels of land as NFTs. Taken together, they generate a metaverse of spaces that the owners fill out with their imagination So, a game sells something in the game's virtual world that is only applicable to that game and to that virtual world. What does this have to do with NFTs or blockchains in general? Second Life has been around since 2003. > Many of them have highly active communities that you only get to be part of by owning the NFT. There are many communities you get to be a part of only when you buy an equivalent of a fictional token. This doesn't make them "counterexamples". > So for many, it's not really a place to park or spend their ETH. The economy of those closed communities is pretty fascinating. It really isn't. > Recall, the NFT creators (core team) get a cut every time an NFT is sold. But it's not like the 5% is going to some artist's pocket, they are building teams of devs etc to world build. Riiight. When Patreon does that, it's evil centralised service. When "core NFT team" does that, it's "look it's a vibrant crypto community unlike the world has ever seen". |