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by nchi3 1611 days ago
> while being defensive for WebGPU on native deployments

Because I still haven't heard a single argument against it from you that isn't extremely vague and handwavey.

For example, you skipping over my questions regarding more details on what you think makes WebGPU bad/castrated, or what is making Qt the better choice over WevGPU? (ignoring the fact that Qt doesn't seem to have a common shader language)

I'm open to hear the reasons, but it seems like your goal is to be contrarian.