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by homarp
1614 days ago
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And another game developer [1] > The report quality [from Linux users] is stellar. I mean we have all seen bug reports like: “it crashes for me after a few hours”. Do you know what a developer can do with such a report? Feel sorry at best. You can’t really fix any bug unless you can replicate it, see it with your own eyes, peek inside and finally see that it’s fixed. And with bug reports from Linux players is just something else. You get all the software/os versions, all the logs, you get core dumps and you get replication steps. Sometimes I got with the player over discord and we quickly iterated a few versions with progressive fixes to isolate the problem. You just don’t get that kind of engagement from anyone else. Notably, of those bug reports, fewer than 1% (only 3 bugs) were specific to the Linux version of the game. That is, over 99% of the bugs reported by Linux gamers also affected players in other platforms. Moreover (quoting from the OP): [1] https://old.reddit.com/r/gamedev/comments/qeqn3b/despite_hav... also see https://news.ycombinator.com/item?id=28978086 |
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My argument was about how hard it's to develop and support software for Linux. Not about the users. You have to admit that Linux (due to its fragmentation) is a nightmare to support. And it has a very small users base to justify putting the effort to support all Linux distros and all desktop environments and hardware configurations and Wayland and Xorg ...etc.
I like Linux, and I wish I could use it all the time. But to be honest, it's more work than what I'm willing to do.