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by japhib 1614 days ago
Here’s the thing though … VR headsets are terrible to wear for a long time.

They make some valid points. I think it’d be cool to use one, IF the comfort issue is resolved.

2 comments

As an avid VR user.. I agree.

I spend several hours at a time wearing a VR headset when sim racing, and am dripping with sweat by the end. They are way too hot and heavy for extended periods. Comfort needs to be solved for there to be any chance of them being used for general use.

Yeah, good thermal design is a priority for us, since without it long compute sessions won't be comfortable.

- Most of the components in the front of our headset are low-power.

- Our detachable compute unit is in the back of the headset, with airflow going away from your head, so heat there shouldn't be too noticeable. (Contrast with the Quest, which, e.g. has everything in the front of the headset).

- We are looking into active cooling for the front part of our headset regardless, in order to sustain long sessions and prevent facial sweat due to low circulation.

I am genuinely happy to hear that. I'm definitely considering jumping on the Kickstarter.
not to mention eye strain/doomhead.
We're making our headset with extremely high pixel density[1] specifically to combat against eye strain. This is really important for office work, which involves reading lots of fine text and icons. We also have special rendering in place which is optimized specifically for text crispness.

[1] Our PPD is 75% higher than the Oculus Quest, and ~3x higher than the Valve Index. See https://simulavr.com/blog/vr-comparison/