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by Symbiote 1609 days ago
> So in this case rolling out in one complete datacenter and waiting a day for their Consul streaming changes probably would have caught it.

But this has nothing to do with cloud vs. colo.

1 comments

The parent poster said that it would have happened even if they had cloud, ie. another datacenter. That's my assumption for the comment.

As far as I can tell from reading, Roblox doesn't have multiple datacenters. I find that really hard to believe, so if that's not true, then my point would be incorrect. If it is true, then if they completely duplicated their datacenters, they would be able to make the switch in one datacenter to streaming while keeping the other datacenter the old setting until they validated that everything was fine. That would have caught the problem, having slow rollout across datacenters.