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by terafo
1611 days ago
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Battlefield is a multiplayer first person shooter. It doesn't need a dialogue editor, save system, third person camera, a lot of systems that help support advanced AI, and many other things that the Bioware game would need. Hence Frostbite didn't have all these things. They needed to be developed from scratch DURING the production. Which means half of the team was unable to work properly due to the lack of tools. |
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Seems to me the engine was perfectly capable of doing everything you wrote it can't do and both games were successful deliverables.