| It's not that impossible. I know to craft a commit in git by hand, but fuck git submodules with a 10 foot pole. If you ever used git-submodules or a extremely large mono-repo? Pijul can solve it[1]. Which is incidentally what many game companies need. [1] not by including extra repositories, but excluding extra repositories. |
The only complaint I have is that the git-submodule CLI has unintuitive syntax. But this is Git after all, so it's par for the course. :v