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by monkeyjoe
1605 days ago
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Got a reference for this? My understanding is Nash equilibrium exists in any game with finite states, regardless of perfect or imperfect information. The bit about announcing your strategy holds by definition - the equilibrium is defined such that no player can improve, thus it doesn't matter if the other player's strategy is known. Also, I don't think there's a requirement that Nash strategies be reachable by iteration. |
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What I wanted to say is that methods for finding it via iteration and self-play exist and are well defined but only for perfect information games.
The research itself is here: https://ai.facebook.com/blog/rebel-a-general-game-playing-ai...