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by Const-me 1615 days ago
> it's usually faster to inspect the code manually

I’m not sure how usual that is. Sometimes “the code” is too many thousands of lines to inspect. Other times, “the code” is only the machine code but not the source code, inspecting megabytes of disassembly is not fun.

1 comments

If you're tracking changes to a given state and seeing which other parts of the state affected those changes, you end up inspecting the same spots, whether it's with a debugger or not.

> inspecting megabytes of disassembly is not fun.

Well, of course there you need the debugger and memory watchers. But I think that fits into the "unusual" slot, most people aren't doing that.