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by cat_adorer 1617 days ago
What I in fact find to be the most compelling reason for strict (as in non-optional) monetization is that making a service without monetization can make it significantly better than other services, potentially increasing the quality of the experience of the consumer, but reducing the potential for any other developer of entertainment to profit, which, if they were in need, could significantly harm them.

The solution to this, of course, is to set up a (government) service to pay artists, such as game developers, for their work.