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by bee_rider 1623 days ago
It is nice that he's willing to give the game away for free, but bandwidth isn't free and it it becoming quite popular. I hope it doesn't get too pricey for him to pay for out of pocket or he has to do something annoying like include ads.

A $1 smartphone app seems like a reasonable way of preventing these sorts of issues.

2 comments

> bandwidth isn't free

Isn't it?

The 100 GB free bandwidth from Github/Netlify would cover north of a million monthly page loads of Wordle (and many times that when you account for browser caching). AWS CloudFront's free tier would cover 10 million page loads/month.

Cloudflare pages currently doesn't even have a bandwidth cap on their free offering yet...

Wow. So it's free if he shut down the site last week?

Crazy how good your solution is. No, bandwidth is far from free.

He might have had to change hosting providers, and/or stick a new CDN in front, but for tiny (80 KB all told) client-side webapps like this with no database backend it's entirely feasible to host it for free pretty much indefinitely.
He uses Cloudflare.
Not all providers bill for network usage, you can also pay a flat fee for a fixed upload speed or a soft cap at a certain limit.
But then he’d have to spend the time creating and maintaining an iPhone and Android app. That takes time. As it is now the game is done. It’s an HTML page accessible by anyone with a browser. It requires nothing of him.