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by djur 1631 days ago
I'm not big on Go either but I feel like it's a good fit for hobbyist game development. It's a lot harder to write automated tests for games, so the value of static typing is higher, but most simple game designs don't really benefit from the powerful type systems of a Rust or Haskell (or even a TypeScript). It's one of the cases where Go actually does feel like a "better C".
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> but most simple game designs don't really benefit from the powerful type systems of a Rust or Haskell (or even a TypeScript).

I get that feeling too but I have no experience with game development. I wonder what reasons you think so?