|
One of my many unfinished projects has now languished for so long that it's actually in danger of being finished sometime soon. I don't want to give away the specifics yet, but it's an ajax tool that allows you to tinker with some controls, and each time you do that it generates a dynamic output image of approx 100k. It's something you might use anywhere from just as a last-resort lookup, to an essential tool for a job/hobby that takes up every second of your spare time. At 100k per click, that'll add up lightning fast, and if it hits the right audience I can see it getting swamped. There's a few national magazines on the subject that sing the praises of much less impressive tools - one mention there and it could be adios! :/ Consequently, I wouldn't know where to start in estimating bandwidth use, and that's really all the cost I'll have until I'm ready to market it. The cost-free limit on my current host is 15G/month, but I haven't got the time/resources to set up anything better just yet. I have no money to throw at this, at all, no matter what. I'm in a situation where it costs me nothing or I put it off for a year :( So, I'm planning to do this as a freemium with a fairly hefty restriction on the free and usage-bracketed costs on the premium so as to be fair, but I'm still scared the numbers might not add up and that the freemium could potentially cost me an arm and a leg before I even notice. Does anyone have any nuggets of advice that might help? Even if it's just "It's a risk, get over it" :) I'd rather not abandon the freemium idea (pictures of it in action are OK, but using it is a hundred times better), but maybe the slower, safer approach of only using bandwidth that's already paid for is warranted for a skint coward? |
If you wanted to look at monetisation opportunities, even if it'll cost a lot of money, you need to say what you offer. Then people can say what you can sell. eg Allow people to do 10 images. Want to do more than 10 a day? Premium account! But how do you define a price?
Recommended material to read about: Marketing, monetisation and something about releasing often (self-educational?)