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by cropcirclbureau 1636 days ago
The suggested site https://LearningOpenGl.com is great and I've seen similar websites for Vulkan and WebGPU.

I also recommend grabbing the suggested book, Real Time Rendering, along. I've found it to be great learning material, having a well detailed chapter dedicated for all the effects used in modern renderers. Works great as a reference though it doesn't have any code samples. Doesn't concern itself too much about API details. In my learning flow, I go through a chapter and try to implement one of the techniques mentioned for the effect; usually referencing one of these web resources.

1 comments

yeah, I heard about this site. But I need a book about software 3d rendering. I want to build something very simple but without any apis and libraries such as opengl or directx. And Real-Time Rendering 4th chapter is seems like what I need.