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by drainyard 1637 days ago
A lot of game companies don't use STL. I assume theremust be plenty of system software companies doing the same.
3 comments

https://www.youtube.com/watch?v=6hC9IxqdDDw

anecdotally in the last ten years I haven't seen a single C++ codebase not using the stl, except arduino-level stuff

I assume a lot of people roll their own containers and use STL algorithms, which makes a lot of sense if you need control over allocations but still want to utilise the STL.
Yes. I think this is so common that Rust, positioning itself as an option for a systems programming language, has the #![no_std] macro to not link with the full standard library.
Certain game companies decades ago had a house STL.